Atherion Nature

An Atherion nature is the form in which your Prime Atherion takes and influences the type of Atherion arts you can preform and the method in which such arts are preformed.

Each person has a Primary and secondary Atherion nature, in rare cases a tertiary nature can be obtained.

The list of Atherion natures are below.

Ediction - The Atherion Nature of creating rules and conditions within areas setup with this Nature and penaltys for those breaching it.

Sealing - The Atherion Nature of dampening, Reducing or containing elements of a target or area.

Convocation - The Atherion Nature of summoning bound objects,allies,creatures and spirits and forming those summoning bonds.

Binding - The Atherion Nature of Connecting two targets and affecting the influence they have on one another as well as severing bonds.

Evocation - The Atherion Nature of channelling the Atherion power of spirits,gods or people that allow you to do so.

Regeneration - the Atherion Nature of restoring damage caused to oneself and the restoration of damaged organs and limbs.

Restoration - the Atherion Nature of restoring something to a previous state curing damage from a target and curing harmful ailments. and restoring broken or worn items.

Preservation - the Atherion Nature of Preventing Changes in state,location,Condition,experience,memory in a target or location. (can make save points.)

Elementalism - The Atherion Nature of summoning and manipulating the base primal forces of Air,Earth,Fire & water.

Abjuration - the Atherion Nature of Creating barriers against effects and forces and bolstering defences of a target or area

Replication - The Atherion Nature of Duplicating a person, item, building or area.

Echo - The Atherion Nature of Duplicating an effect sound or image to the same or another location/Target.

Augmentation - The Atherion nature of causing changes in state,location,condition,experance,memory in target or location

Warping - The Atherion nature of Moveing targets locations over distances instantly.

Kinship - The Atherion nature of manipulateing and comunining with Beasts and monsters.

Wild - The Atherion nature of Manipulating and Commuing with the Flora of the world

Sacrifice - The Atherion nature of Afflicting oneself to afflict a greater effect to another target.

Illusion - The Atherion nature of modifying a targets sences of hearing,sight,touch,taste, and smell.

Control - The Atherion nature of manuplateing and modifying targets memories, allignmnet, ideas,

Darkness - The Atherion nature of summoning and manipulateing darkness and shadows.

Light - The Atherion nature of summoning and manipulating Light and iluminosity.