Saberspine

Defences
Effect

When Struck by a target they may a DC 15 Dex Roll if they fail the check they take the effect of the following

SaberSpine Venom: Deals 1D3 damage each cycle and affected target must make a posion resist check with DC 13 on a Failure target falls to sleep for 1 turn or until struck, on 3 successful saves the target procesess the Posion and no longer takes damage.

Attacks
MouthMounds - +2 to hit, Deals 2D4 +3 Damage (Periceing 3)  on hit target hit must make a DC13 Escapisum check or DC 13 Lift check to escape its Maw and are grappled with a Movement of 0 and the mouth attack is considered an Auto hit so long as target is grappled.

Attack - Tail Swipe - +2 to hit, Deals 2D3 Periceing 4 Damage to targets hit, and applies SaberSpine Venom

Misc Combat Information
Move speed - 20ft

Attack range - 5ft.