Clothworking

Clothworking is a simple crafting form, its ideals and principles largely inherited from the items that are being attempted to make, whilst the items are varied in design the core elements to create such items tend to remain consistent.

When Creating an item Some materials will have additional effects, to bring out these effects it takes a blacksmith of some Skill, to work the Material in a manner that highlights its true benefit.

An example of such would look as follows. Within Clothworking the amount of resources needed to create an item varies based on the type of accessory or armour used. The table for this can be seen below

Armour Accessories When you make a crafting check this by default is a 1D20 dice roll, the result of the crafting roll is added to the total CP from the resources used the amount of CP gained by dice can’t exceed 1.5* that of the CP provided by the resources used.

Cp will then be spent to improve certain areas within the resulting item crafted. See bellow

Armour and Shields All items Once all CP is spent, or when the crafter wishes to stop the item is complete with all the effects modified as listed. Generally an item is valued at 6 per point of CP and resources are priced at 5 per point of CP